miniatures.

Battle Report: Blood Angels v Necrons

I managed to get my second game of Warhammer 40K in the other day. It was against Necrons, and an opponent who had not played the new edition, or the game in a long time either. Seeing as I haven’t played much either, I felt this match up was more in my level of playing.

I took the same miniatures as my previous game, I want to get my head around a few things at a time, rather than use loads of different things and confuse myself. I had 10 Assault Intercessors, 3 Bikes, a Primaris Liuetenant and Captain. I faced 20 Necron warriors, a Plasmancer, 2 murder buckets, scarabs and a Canoptek Reanimator. We also played the ‘Supply Drop’ mission; the objective was to hold objectives until the supplies came in – these translated into victory points as the turns progressed.

I went first this time. The bikes moved up the board to secure one objective, while the intercessors moved to capture another. Most of the intercessors got shot by Necron Warriors, but not before doing catastrophic damage to the Reanimator!

My Captain called in an orbital bombardment, which wasn’t that good. It cost me three command points and didn’t do much. I won’t be using that again in a small game where it can only get a few units.

The bikes were charged by the plasmancer and murder buckets, which could have been really bad for them, however dice let my opponent down and they did far less than they should have done. They lasted the entire game, finally succumbing to the buckets in the last turn.

The other half of the board fared a bit better. The Lieutenant killed the reanimator with a shot from his volkite pistol, allowing the remaining two intercessors to charge into the unit of warriors. One died to overwatch, however the sergeant fought valiantly on, until he too fell to necron ‘headbutts’.

Sergeant Nic’s day went downhill from here

The lieutenant took his place however and continued to beat on these warriors. This allowed the Captain to remain on the objective and score all the points I needed for the win.

Points I need to remember for next time involve scenery – I need all the guys to be in the scenery for it to be a benefit, rather than have someone sticking out of it. I do like how it works, it adds an interesting flavour to the game. I am also getting quicker at remembering what to roll and the numbers, which is a bonus!

miniatures.

Crusade Force – Mission One

Today, I finally got around to playing my first game of 9th Edition. I’ve spent a bit of time getting a Crusade force together with the intention of using them while playing. I have named every miniature, and I am in the process of painting them too. I took the following out for the first battle:

Primaris Captain – Azakiel

Primaris Lieutenant – Vespa

Assault Intercessor squad – Squad Nic (Nicodemus, Ruman, Qaspiel, Araton, Hamon, Maalik, Renzo, Sablo, Jehoel, Netzack.)

Outriders – Aldus, Lukar, Marzio

So, how did the first battle go? There were some heroics, but there were some pretty awful events as well.

The best unit this game was the Outriders, they took a great number of Necron Warriors out with both their guns and their chainswords. Although they did not kill an entire unit, they managed to decimate two. Unfortunately, Necron Warriors come back so that proved to be problematic.

The Captain and the Intercessors come next. They were securing objective 2 when they were charged by a Skorpek Lord and the Skorpek warriors. It was all going so well until the dice deserted the Captain, resulting in the Skorpek wiping out the unit and the Captain in the next turn.

The Lieutenant did very little and so is at the bottom of the honour role for today. He got charged and died. He did do a little damage with his last hit – which I used a command point to do, but other than that, he sucked.

So. I didn’t win. I did get some experience points for the Force though, and it was fun to play. There is a lot to remember – a lot more than Adeptus Titanicus, and my head felt blown towards the end. I’ve not played 40K for a couple of years but some of it came back to me as I played. Scenery rules seem to make more sense to me as well. I will pick it up the more I play, of that I am sure.

40K · fun · hobby · miniatures. · warhammer · Warhammer 40000 · Warhammer 40k · Wh40K

January Open Day

The trek to Warhammer World is never a hard one, or that far. It’s a couple of hours away at most. We bought our tickets for the Open Day at the Vigilus day and off we went yesterday for another day of exciting reveals and fun. I met up with some lovely people from the Internet and actually played a game!

I am unsure where to start, so let’s begin with that game. Myself and Dave teamed up to play against Chris’ Necrons. I have never played against Necrons before; not hard, I’ve not played all that much. It was a fun game however.

Ahriman, his friend and some demons squared up against some necrons. It started off well, destroyers got destroyed and the battle progressed. However, Death Hex, a much needed spell, was failed by Ahriman and the tides of battle turned.

Before everything had a chance to go horribly wrong however, the Legion of Dave and Fondlechew dropped in. They soon realised they were in the wrong place (era) and hastily departed.

To cut the tale short, Ahriman decided to try and be a hero and went after the warlord. His glory was cut short when the warp said ‘No’ – Perils of the Warp is a huge hinderance to his escapades, though he did float up to the tall part of the board and look mildly cool. The best part of the game was when the Changeling warp bolted one of the Necron Lords and turned it into a Chaos Spawn. Hilarity ensued when the Chaos Spawn started attacking the remaining necrons… It wasn’t enough though. We lost the game in the end. It was a lot of fun though and that is what counts.

The other fun news was the released and the amazing atmosphere that was going on. There is always a buzz at these events and from the moment I met up with friends, new and old to the moment we left, it was fun. I painted Larry, a chaos warrior, in half an hour and he looked decent; pictures to follow.

I also got to meet Josh Reynolds and David Guymer, who signed a book for a good friend of mine in Canada. Both of them were very nice fellows and approachable, reminding me that the authors of the books I love are also people. I have nothing to fear from them and running away is just silly.

Last thing I am going to leave you with is this image of one of the released. The Dark Apostle is exceptionally exciting because Black Legion but… and I am sure you will have seen this on the internet already, this is the really exciting thing. I have circled it just to make sure you all see why I am so excited.

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I do hope the Boss is going to turn up…

 

Warhammer 40k · Wh40K

Battle Report: Dark Eldar

We decided to kick off the weekend with a game on Friday night. I wasn’t playing against the Death Guard for a change; oh no, this was someone totally new. A friend of mine brought his Dark Eldar over and I was informed that it would be me doing the fighting! My long suffering partner helped me create the army list with some advice here and there about what to do! I took my new shiny Deredeo Dreadnought, freshly painted and gleaming to see what he could do, and a load of the Primaris lads that I have been painting too.

This was my first introduction to objectives. I had to clarify what they were for and I was reliably informed that in order to win I had to do said objectives or kill everything on the board. I looked at my friend and calmly informed him that I was going to kill all his models…

The Dark Eldar went first. They managed to kill a few of the intercessors in the first round. For a while, it was looking  pretty even; then the Dreadnought got to fire…

IMG_1127 This was the result. I must say that the Dreadnought had a hell of a lot of fire power in it and I almost felt bad for my friend… Almost. He dropped some reinforcements in from space (I cannot recall the name of the unit) and I destroyed them with another squad of intercessors. My Hellblasters peppered his troops with shots and my captain stood about and yelled at people to shoot harder! Those 1 re-rolls from both him and the Lieutenants is devastating. The dreadnought hits on a 2+ and I get to re-roll 1s…

As I had promised my friend, I killed every model on the board and scored my first ever victory in 40K. There was much rejoicing.

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With the Captain shouting at him, the Deredeo hardly ever misses… BOOM!