From time to time, I like to evaluate how far I have come in terms of miniature painting. I like to look at the first miniature I painted, and the last and remind myself that I am only ever competing against myself. I try to express that to everyone else as well. I love seeing other people’s work and what they create, I enjoy trying to figure out how they did a certain thing and seeing if it is something I can try myself. I do not ever really compare myself to them however, as they are on their own learning journey.
So, today, I will put some old pictures next to some newer ones and see how far I have come on my path.
These are from early 2019, I had just finished being a teacher and turned to painting full time.
The second set is my latest work, all from this year at least. Dante is perhaps the oldest here. I can see my improvements immediately. My blending is smoother, I have tackled Non-Metallic Metals and I feel my edge highlights are a lot sharper.
I know I have a lot to learn still, but this is good progress!
Something a bit different was in order today. I wanted to have a break from painting Space Marines and Games Workshop miniatures, so broke out some of the board game ones that have been hanging around the house for ages. Shadows of Brimstone, for those that don’t know is an adventure game. The best way I can describe it is Wild West, Cthulu Warhammer Quest. It has a variety of expansions, and I have been painting some from the Space Ship one, as well as finishing off some others as well. Here they are:
I have used a range of different techniques to paint these miniatures. Including contrast paint over silver, speed painting and using tape to create lines on bases. I have a few more to finish as well, and I will likely work on these over the weekend. Although the quality of the miniature is not the same as Games Workshop, I have really enjoyed the change!
I wanted to build on what I learned using speed painting, mentioned in the previous post. When I was teaching, we always claimed that a person truly understood what they had learned when they were able to apply something in a different context. So I took the same colour palette and techniques and turned them onto the Unmade Warband I had yet to paint for Warcry.
I admit that I had already airbrushed the pale skintone onto them and washed it purple, but aside from that, they were painted with the same method Midwinter Miniatures used in their videos. Here are the results:
The only changes I have made are the bases, I wanted to use some more cracle red and red sand to make the drab looking miniatures stand out a bit, and the red helmets. Contrast paint over silver looks fantastic I think and so I used Flesh Tearers Red to emphasise their helmets.
All in all, I do like the speed painting technique for models that have a lot of fabric. I am not sure how good it would look on a miniature with a lot of flat surfaces, but I shall try one in the future! These took less than 6 hours to do, which is a lot quicker than I would have done them using my usual method!
I actually picked this up by accident. I intended to go for the Martian Ironcrust – the gravel texture paint that I use for nearly all my bases, but picked up Martian Ironearth instead. I was a bit surprised when I opened the tub and saw that it was smooth! I decided to go for it anyway – the colour was still right after all. Bright red really makes the blue of the Ultramarines stand out I think. Here they are:
I was unsure at first, then realised that painting the base before I put the crackle on was a good idea. this made it a bit easier. I also had to make sure that the feet had a bit of the drybrush colour on as well to give them a bit of a weathered look, otherwise they didn’t look quite right.
I really love the effect however adn I plan on playing about with it on some spare bases that I have knocking around. I bet they create a wicked lava effect.
I was really pleased with how the Splintered Fang Warband turned out, so I decided to have a go at another warband with a lot of skin on show, this time focusing on a lighter brown. I picked up some of the Spire Tyrants and had a go at them. I love painting black and gold – it’s the heretic in me I am sure – and so these were a great chance to do so with no real motivation for wanting to keep them forever. If it had been Space Marines, that would be a different story. Here they are in all their glory:
I am pleased with the lighter brown skin here, though shading it was trickier. I didn’t use purple this time, I used a darker shade of brown. I base coated in Dryad Bark as before but gave a light dusting of XV-88 with the airbrush, just the slightest of coating to alter the tone. I then used Mournfang and XV-88 to add highlights. I shaded with Agrax Wash (I think). I’d certainly like to try again sometime and refine the process.
This warband is available in the Store section of this blog.
So, I want to talk about washes. A friend of mine who has just started painting was asking me about washes and I thought it would be easier to make a post about it for reference.
First off, let’s talk about the consistency of the wash style paint itself. It’s thin, high in pigment and will run if you let it. Paint in general wants to go into the lowest part of a miniature and will try its best to get there if it can. The thinner the paint, the more it wants to do this. Something to keep in mind while using a wash.
Second. The purpose of washes: It’s to alter the shade of a paint that is already on a miniature. This creates shaded areas and adds depth to the miniature in question. When you apply a wash, you’re changing the colour underneath to a darker tone, regardless of the colour you are using to wash with.
Still with me? Good.
I am going to use one of the Gellerpox Infected to show what I mean. I will be using a wet palette, Carroburg Crimson and Nuln Oil. I am focusing on his stomach adn the great big tear in it:
First thing I am going to do use the Nuln Oil to recess shade the tear in his stomach. I am using one of the smaller brushes I own and putting the wash in that gap only. I am being careful with it, but I do not need to put the brush in every spot on the gap because the paint is thin enough to run along it by itself. Capillary Action Baby!!
Next, I am placing some of the Carroburg onto the wet palette and watering the wash into a shade. I do not want to put the neat wash onto the miniature at this point because the pigment is too strong. I don’t want to kick off the lovely base colour too much, so I thinned the wash. I then applied the much thinner colour over the entirety of the stomach.
My next step is to create a redder effect around the cut itself and I do this by layering up the colour gradually. Here are a couple of the stages. I used the shade for doing this:
Last of all, I wanted a real red sting around the cut itself, so using a smaller brush, I used neat Carroburg in select places to bring out the colour.
I have a lot of work left on this guy, I want to blend out those lines where the red is a bit harsh and of course, there is the rest of the mini to consider as well. I hope this has helped though.
If there are any questions, feel free to get in touch!
The other day, I watched a video online by Artis Opus. I don’t usually watch videos at all but this one was on and it drew my attention. They talked about using neon paints to create bright, vibrant effects on buildings and I thought it was rather interesting. I liked the lighting effect and wondered if I coould give it a go.
I didn’t have any scenery undercoated or ready, but I did have the bird in a tree thing I made a few weeks ago in another experiment. I grabbed the colours, which I happened to have in the house anyway and got to playing around with the idea.
I followed the tutorial roughly from memory, adding my own thoughts in as I went along and I was pleased with the result:
Now, I know this is not a building, but I followed the ideas as best as I could. I want to try and experiment with other neon colours, and I have some other miniatures that I can do it with. I like the technique, and I will also be trying it on some buildings in the near future!
So, I’ve been a bit quiet this week, keeping to myself and getting on with my own miniatures. I’ve been painting some Death Company Marines to go with my other Blood Angels, affectionately known as The Crayon Eaters:
I have two more of them to go and they are waiting for me on the hobby table for the next session. I have really enjouyed taking my time with them and focusing on the highlights. They are not perfect but they are mine and I am proud of them.
The next thing I wanted to mention was a project my sister and I have started working on together. It order to distract ourselves from the current climate, we have decided to work on a science fiction setting. It involves the crew of a star cruiser – the Trailblazer, being hurled through space into regions unknown. It is still very early in the project and we’re doing it for the fun more than anything else. If you want to look at our workings and progress – short stories, drawings, profiles and more creative ideas, here is the link:
I started an Age if Sigmar army a while ago and went for Deepkin. I’ve not done anything ‘elfy’ before so wanted to do something different. I also really liked the Deepkin miniatures so that helped.
I did not want to copy the paint scheme from the book so thought about other biomes with water. Swamps came to mind and so I thought I would take that as a theme. I opted for greens and browns as the base colours, and then green tinged silver for metallics. These are the first finished squad, they are not my best work by far but they are a good first try in my mind.
The bases were the hardest part, I used mud texture paint and then mixed some sepia wash with some water resin to get the muddy water. I used some old bristles for reeds, some coral bits for plants and some dark brown flock as well. I might try adding some green onto the next set as they are a bit dark still.
I also need to finish the character, but that will come tomorrow, as well as airplanes!
With being stuck inside and unable to go out, this seems like the perfect time to try out something new. I have been wanting to learn how to animate so the short film idea I have for Fulgrim dancing to Staying Alive can be met. It’s a small dream perhaps, and definitely a silly one, but it is what it is.
So, I did a bit of research into available free software and I went for a program called Plastic Animation Paper – Or PAP4 for short. It came with free tutorials and seeing how I know nothing about animation, I thought that was a good idea.
I read through the first lesson, which was about familiarising myself with the software’s UI, and then went straight into the second. More was taught about the UI, and I managed to create a small sequence using what it told me. Here it is:
This is a very simple one I know, but I am so very proud of myself for it. For those of you who do not know of my comics, this is a simplified Perturabo doing something he would never ever do.