Something a bit different was in order today. I wanted to have a break from painting Space Marines and Games Workshop miniatures, so broke out some of the board game ones that have been hanging around the house for ages. Shadows of Brimstone, for those that don’t know is an adventure game. The best way I can describe it is Wild West, Cthulu Warhammer Quest. It has a variety of expansions, and I have been painting some from the Space Ship one, as well as finishing off some others as well. Here they are:
I have used a range of different techniques to paint these miniatures. Including contrast paint over silver, speed painting and using tape to create lines on bases. I have a few more to finish as well, and I will likely work on these over the weekend. Although the quality of the miniature is not the same as Games Workshop, I have really enjoyed the change!
I wanted to build on what I learned using speed painting, mentioned in the previous post. When I was teaching, we always claimed that a person truly understood what they had learned when they were able to apply something in a different context. So I took the same colour palette and techniques and turned them onto the Unmade Warband I had yet to paint for Warcry.
I admit that I had already airbrushed the pale skintone onto them and washed it purple, but aside from that, they were painted with the same method Midwinter Miniatures used in their videos. Here are the results:
The only changes I have made are the bases, I wanted to use some more cracle red and red sand to make the drab looking miniatures stand out a bit, and the red helmets. Contrast paint over silver looks fantastic I think and so I used Flesh Tearers Red to emphasise their helmets.
All in all, I do like the speed painting technique for models that have a lot of fabric. I am not sure how good it would look on a miniature with a lot of flat surfaces, but I shall try one in the future! These took less than 6 hours to do, which is a lot quicker than I would have done them using my usual method!
There are a couple of things I have been up to lately that I want to enthuse about. The first being my adventures in trying to make things with green stuff. I have learned that I am not very good at it, and it is harder that it looks. I have made a feathery chest on a Tzeentch bird, and I have also padded out an augmetic leg.
I learned that mixing greenstuff is better than the liquid stuff, and that water is good to stop it being too sticky. I’m pleased with the results so far and can only keep trying to practice.
I have also started working on an Ahriman diorama idea I have had floating about on my mind for ages. An excuse to patient galaxy stuff and try out water effects:
I will explain more in a different post but wanted to share my work so far! I love painting galaxys!
I was sneaky and got two done on one miniature. They were finish a character and use a technique you haven’t used much before. So I finished of the Hook Elf for my army of Swamp Elves and tried a bit of object source lighting on him, something I have not done a great deal of before. Here he is:
I am pleased with how he turned out. He matches the other Elves well but has a little more detail actually pulled out on him. I layer blended the cloth as well to give it a bit more depth. I am enjoying using green, as this is a colour I haven’t done much with as yet. I’m also proud of the base as this uses materials I am not so comfortable with yet.
I started an Age if Sigmar army a while ago and went for Deepkin. I’ve not done anything ‘elfy’ before so wanted to do something different. I also really liked the Deepkin miniatures so that helped.
I did not want to copy the paint scheme from the book so thought about other biomes with water. Swamps came to mind and so I thought I would take that as a theme. I opted for greens and browns as the base colours, and then green tinged silver for metallics. These are the first finished squad, they are not my best work by far but they are a good first try in my mind.
The bases were the hardest part, I used mud texture paint and then mixed some sepia wash with some water resin to get the muddy water. I used some old bristles for reeds, some coral bits for plants and some dark brown flock as well. I might try adding some green onto the next set as they are a bit dark still.
I also need to finish the character, but that will come tomorrow, as well as airplanes!
I have always shied away from yellow in the past, the colour is a pain to get looking vibrant and usually takes loads of layers. I’m not one to shy from a challenge however and I need to be comfortable in all colours. So, I decided to paint some aggressors and a tank as Imperial Fists.
I used the airbrush to base coat them. I have been told by a painter vastly superior to me, that Doombull Brown is good for yellow, so I started with that. Then used Ochre yellow, then Medium Yellow by Vallejo.
They came out rather brighter than I expected. Bonus. I then painted in the other base colours, which never makes a miniature look good. They have to get worse in order to get better in some ways. I wasn’t panicking, but I wasn’t impressed either…
Remembering Gary’s words, I then got my shade on with thinned Doombull Brown. Highlighted with Yriel Yellow and then Flash Gitz yellow, I also touched up the rest, finished off the bases and have left him to sit. I will no doubt tinker with the one I have completed tomorrow when I have a fresh set of eyes. Then it is on to the tank…
The Daily Head seems to have been rather successful on twitter and so I have decided to share how I am doing the skintone practice with others. This is the method I learned at Seige Studios on their course. I have others I want to try out as well, but seeing how I have already got a few heads base coated, I wanted to stick with this way until I need to make some more.
Step 1: Base Coat.
I airbrushed the bases of all the heads starting with Cadian flesh, moving on to Kislev flesh and then a final highlight of Flayed One Flesh
Wash the entire head with a very watered down Seraphim Sepia.
Recess shade all the recesses with neat Seraphim Sepia.
Recess shade two thirds of the recesses with Agrax Earthshade – not watered down/thinned.
Recess shade one third of the recesses – started from the nose/centre of the face, with Nuln Oil.
Black out everything that is not the face – this will stop the mind getting confused while you focus on the face. We are trained to know faces from birth, so keeping the face upright will also really help with this. Also shade in the eyes! I use black 70.950 by model colour for this as it is a nice matt black, but Abaddon Black will also suffice.
I have a special brush for eyes. It’s a fine detail brush with the point cut off to make it flat – this makes excellent dots without the point slipping and creating a mess. Use this amazing dot brush to place a dot at the two sides of each eye, as shown. Most of the time, this gets rid of the boogly eye that you get when you dot the black in the middle.
Also, highlight the ‘T Zones’ of the face with thinned down Kislev flesh. If you want a paler look, Flayed One Flesh would work here too.
Here is my progress so far. I know my brush control has improved from the first one. Things can only get better from here too. Just keep practicing!
Last year was the first time I attended Vapnartak in York and I was glad to go back. The atmosphere was good and as with a lot of these events, there was plenty of inspiration to be had too. What I like about this event is that it is not limited to ‘just’ Games Workshop. There is a wide range of scales, miniatures and scenery to look at and buy!
There were games to demo, and although I am far too scared to do such things, everyone was really nice.
In the end, I bought a lot of bits for scenery and basing. I picked up a leaf cutter which will make my swamp bases look ever more swampier and some UV resin water effect stuff which is supposed to instantly dry when blasted with a special torch – more of that when I get to trying it out.
There seemed to be a lot less people this year as well, which I found better. Not once did I end up with my nose in some nerd’s stinky armpit, which is a blessing. All in all. It was worth a visit to get ideas and see cool new games.
Usually, Monday is the build day but I found myself with some time this evening to paint some of my own miniatures. As a part of the hobby audit, I wanted to practice non metallic metals. This is a technique I have started with but by no means mastered. I have found my efforts before have been rather dark and look like antique gold, as a friend said.
So, I found the miniature who wears a lot of shining gold and decided to have a go at something a bit lighter and more polished. Dante. Who else? I don’t have any Custodes that belong to me in the house and he was there waiting.
Here are my efforts so far:
Not bad for a first go. it looks lighter at least and more polished and I am pleased so far. What I have learned is that finecast seems to have a slight texture to it, as though it is porous and that is making the blending awkward.
Still, I am learning from the task adn that is the most important thing!